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	<title>SeguinSound &#124; John Seguin, Composer/Sound Designer</title>
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	<link>http://seguinsound.com</link>
	<description>Music and Sound Design</description>
	<lastBuildDate>Wed, 18 Aug 2010 20:49:42 +0000</lastBuildDate>
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		<title>Pro-tip regarding cardioid microphones</title>
		<link>http://seguinsound.com/2010/08/18/pro-tip-regarding-cardioid-microphones/</link>
		<comments>http://seguinsound.com/2010/08/18/pro-tip-regarding-cardioid-microphones/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 04:28:42 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[Tips and Tricks]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=460</guid>
		<description><![CDATA[Had a fun experience tonight &#8220;debugging&#8221; something that turned out to be a simpler problem&#8230; I mounted the mic wrong!  Cardioid microphones, as most folks know, pick up sound from most angles except directly behind them. Thus, if you mount your mic 180 degrees away from where your noise source is, most of what you [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Mojave MA-200 &#8211; Now at SeguinSound Studios!</title>
		<link>http://seguinsound.com/2010/08/11/mojave-ma-200-now-at-seguinsound-studios/</link>
		<comments>http://seguinsound.com/2010/08/11/mojave-ma-200-now-at-seguinsound-studios/#comments</comments>
		<pubDate>Wed, 11 Aug 2010 03:16:23 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[Gear Reviews]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=448</guid>
		<description><![CDATA[SeguinSound is thrilled to announce the arrival of Mojave Audio&#8217;s MA-200 tube condenser microphone!  This fantastic mic has proven very well on some initial tests, delivering amazing warmth and size.  I will be sure to point out the mic in use on the next demo recording.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Computer Generated Sound F/X</title>
		<link>http://seguinsound.com/2010/08/09/computer-generated-sound-fx/</link>
		<comments>http://seguinsound.com/2010/08/09/computer-generated-sound-fx/#comments</comments>
		<pubDate>Mon, 09 Aug 2010 18:05:49 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>

		<guid isPermaLink="false">http://seguinsound.com/2010/08/09/computer-generated-sound-fx/</guid>
		<description><![CDATA[This link was sent to me by a friend in the video game business. It&#8217;s a super cool concept, but one that I think is quite the ways off from practicality. For one, there are usually very few cycles reserved for audio work in a real-time video game. I have no way of knowing what [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Seguin Sound consulted by researchers at the University of Kansas</title>
		<link>http://seguinsound.com/2010/08/04/seguin-sound-consulted-by-researchers-at-the-university-of-kansas/</link>
		<comments>http://seguinsound.com/2010/08/04/seguin-sound-consulted-by-researchers-at-the-university-of-kansas/#comments</comments>
		<pubDate>Wed, 04 Aug 2010 17:24:31 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://seguinsound.com/2010/08/04/seguin-sound-consulted-by-researchers-at-the-university-of-kansas/</guid>
		<description><![CDATA[Dr. Andy Gill at the University of Kansas consulted SeguinSound on sound quality issues related to his research and was recently cited in his paper for our contribution.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Open Letter to Bias</title>
		<link>http://seguinsound.com/2010/01/29/open-letter-to-bias/</link>
		<comments>http://seguinsound.com/2010/01/29/open-letter-to-bias/#comments</comments>
		<pubDate>Fri, 29 Jan 2010 04:38:16 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=434</guid>
		<description><![CDATA[Dear Bias, Thank you for making one of the greatest audio tools ever, Peak Pro.  Please do NOT release any &#8220;updates&#8221; that have broken features such as your 6.1.1 update which you KNOW to crash upon trying to use pitch shift with length preservation checked.  This is ridiculously crucial for many, many sound design projects. [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Monster Ball now live in the iTunes App Store!</title>
		<link>http://seguinsound.com/2009/10/30/monster-ball-now-live-in-the-itunes-app-store/</link>
		<comments>http://seguinsound.com/2009/10/30/monster-ball-now-live-in-the-itunes-app-store/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 15:15:01 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=431</guid>
		<description><![CDATA[Monster Ball is now live in the iTunes App Store! Download your copy today!]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Ejecting a disk in Mac OS X without a keyboard</title>
		<link>http://seguinsound.com/2009/10/23/ejecting-a-disk-in-mac-os-x-without-a-keyboard/</link>
		<comments>http://seguinsound.com/2009/10/23/ejecting-a-disk-in-mac-os-x-without-a-keyboard/#comments</comments>
		<pubDate>Fri, 23 Oct 2009 17:40:44 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[Logic Pro]]></category>
		<category><![CDATA[Tips and Tricks]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=391</guid>
		<description><![CDATA[Sure, I know what you&#8217;re thinking&#8230; &#8220;when would I have to do that!?!&#8221; Well, that&#8217;s what I would have said until lately when this became an issue! Right now, in the studio I am running a &#8220;samples only&#8221; slave machine without a monitor or keyboard, relying simply on Apple&#8217;s built-in screen sharing feature to help [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Seguin Sound listed on the KC Film Commission&#8217;s Production Guide</title>
		<link>http://seguinsound.com/2009/10/15/seguin-sound-listed-on-the-kc-film-commissions-production-guide/</link>
		<comments>http://seguinsound.com/2009/10/15/seguin-sound-listed-on-the-kc-film-commissions-production-guide/#comments</comments>
		<pubDate>Thu, 15 Oct 2009 20:23:54 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=388</guid>
		<description><![CDATA[Seguin Sound has been added to the Kansas City Film Commission&#8217;s Production Guide!  With entries in both the Composer and Sound Recording Services category, we hope to work with some film makers in the local Kansas City area soon!]]></description>
		<wfw:commentRss>http://seguinsound.com/2009/10/15/seguin-sound-listed-on-the-kc-film-commissions-production-guide/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Audio Ducking @ Gamasutra</title>
		<link>http://seguinsound.com/2009/10/14/audio-ducking-gamasutra/</link>
		<comments>http://seguinsound.com/2009/10/14/audio-ducking-gamasutra/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 19:08:50 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[Blog Post]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=385</guid>
		<description><![CDATA[An interesting read over at Gamasutra about the theory behind audio &#8220;ducking&#8221; for games.  Give it a read!]]></description>
		<wfw:commentRss>http://seguinsound.com/2009/10/14/audio-ducking-gamasutra/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>&#8220;Acoustic Cloud&#8221; added to Seguin Sound Studios!</title>
		<link>http://seguinsound.com/2009/10/11/acoustic-cloud-added-to-seguin-sound-studios/</link>
		<comments>http://seguinsound.com/2009/10/11/acoustic-cloud-added-to-seguin-sound-studios/#comments</comments>
		<pubDate>Sun, 11 Oct 2009 03:06:33 +0000</pubDate>
		<dc:creator>John</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://seguinsound.com/?p=358</guid>
		<description><![CDATA[Hooray!  The final acoustical installation is finally complete!  The acoustical &#8220;cloud&#8221; as shown here takes care of primary reflections coming from the ceiling in order to give a more &#8220;true image&#8221; of the sound before it hits my ears in the listening position &#8211; drastically tightening up the sound!]]></description>
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		<slash:comments>0</slash:comments>
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